PIPELINE TD

Tasks
- Develop and maintain our pipeline and tools
- Provide front-line support to artists
- Trouble shoot general issues of the CG pipeline
- Invent, test and validate tools and techniques in production
- Collaborate with artists, supervisors, production managers and cloud architect
- Come up with new ideas to build a pipeline that can support a traditional AND a Unreal based workflow
- Work with our cloud services provider to set up cloud-based framework for production
- Set-up Rez environments and version control systems such as Perforce
- Help create documentation for the rest of the team

Experience
- Experience in animation, VFX or games
- Extensive knowledge of Python, broad experience with other programming languages such as HLSL/GLSL, C/C++, C#, JavaScript or HTML and libraries such as Qt is a plus
- Systems management experience for Windows, macOS and Linux platforms
- Experience in developing tools for DCC packages such as Maya, Unreal, Houdini or Nuke
- Experience with USD
- Some experience with AWS

Great to Have
- General IT experience
- Mindful and inclusive of various diversities, identities, and cultures
- Team spirit! We’re a start up and building a great team is important to us

If interested, please send your resume to jobs@floating-rock.com or on Linkedin: https://lnkd.in/gP82HGxs

Album
Date
October 12, 2022